In this episode we return to the map from Summoners Not Included, but this time it's a wee bit bigger. Like several times the size! Our mission? To guide a few unwary mortals all the way over to the cabin so that they might summon The Darkling for our amusement and use.
To get Sparkle, the salamander, just use Terror Eyes and Blue Murder together on the nearby bear traps to freeze the ground and an air elemental's piping or wail to lure them over to the fireplace. Remember to bring a haunter with Quake or Tremor to knock down the tree separating the cabin from where the mortals are. Use Tempest to clear the fog around Blair Wisp and Finger's unearthly calm to keep the woman from running away when you try and drag her into through the water passage. She apparently fears drowning on a subconscious level.
I also recommend Terror Eyes for his abilities of Fascinate and Intrigue, at least that's what I decked him out with.
Originally collected by
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