This video shows a game controller that integrates skin stretch feedback within the thumbsticks found in current console game controllers. Each skin stretch tactor can move independently or in sync. Skin stretch effect parameters can be dynamically varied by games in real time. This creates greater player immersion and allows for game mechanics that were traditionally only rendered visually or audibly to now be portrayed through tactile feedback.
The video shows interaction with the game controller with embedded skin stretch feedback. It also shows some example tactile effects, scenarios that use tactile effects, and an initial game prototype. For more info on this research and associated publications, please visit: http://heml.eng.utah.edu/index.php/Haptics/ShearFeedback . A version of this video with fewer captions can be viewed at: http://youtu.be/BfUxpOJXdYk
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