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Shimpei Takahashi
always dreamed of
designing toys.
But when he
started work as a
toy developer, he
found that the
pressure to use
data as a starting
(more)
Shimpei Takahashi always dreamed of designing toys. But when he started work as a toy developer, he found that the pressure to use data as a starting point for design quashed his creativity. In this short, funny talk, Takahashi describes how he got his ideas flowing again, and shares a simple game anyone can play to generate new ideas.